Assassin's Creed Syndicate hands-on: Top-hats, bobbies, and a bit o' ultraviolence

The ghost of Assassin's Creeds Past comes to haunt us in Victorian London. We go hands-on to see what's changed--and what hasn't.

  • Wheel out the hidden blades and hoods—it’s time for a new Assassin’s Creed.

  • Regardless, I entered the central courtyard, watched the Master of Keys walking in circles (for some reason), dropped down, and shoved a knife so hard through that guy’s back.

  • I murdered about fifteen guards in a row when I got discovered, and I was playing as Evie (ostensibly the “stealthier” of the two siblings).

  • When you play Assassin’s Creed Unity versus Assassin’s Creed II, sure, it’s clear quite a bit has changed over the years. But it’s also clear how much hasn’t changed.

  • Victorian London? Thanks to steampunk and a certain famous detective, it’s a setting almost as overused as World War II or a Middle Eastern desert.

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