Slideshow

Most anticipated games of E3 2008

With only a week to go, we profile the 25 most-promising titles expected this year.

  • Gears of War 2 (Xbox 360)


    Why we want it: Gears of War with 100 per cent more "bigger, better, and more badass."
    Why it could suck: Too much "been there done that," and the promise of "bigger, better, and more badass" is too vague. We want specifics, damn it!
  • BioShock 2 (Xbox 360, PS3, PC)


    Why we want it: Because the first game was awesomely original.
    Why it could suck: Neither Ken Levine or 2K Boston are directly involved.
  • Call of Duty: World at War (Wii, Xbox 360, PS3, PC)


    Why we want it: Because Call of Duty 4 was the best first-person shooter released last year.
    Why it could suck: Infinity Ward isn't making it.
  • Diablo 3 (PC, Mac)


    Why we want it: It's Diablo. What Blizzard touches turns to gold. "Color is your friend." The isometric perspective never gets old.
    Why it could suck: Diablo is for nerds.
  • Ultimate Band (Wii)


    Why we want it: Rock Band without all the pricey peripherals; a new way to play rhythm games.
    Why it could suck: It's made by Disney, which isn't known for video game development, and the tween friendly company could load the track list with a lot of Hannah Montana songs (which are neither "ultimate" or "band.")
  • Killzone 2 (PS3)


    Why we want it: Despite a disreputable amount of bullshots, this remains one of the best-looking games this generation. Helghast are cool.
    Why it could suck: It'll be overhyped, kind of like the first game.
  • Starcraft 2 (PC, Mac)


    Why we want it: Ten years since its release, the first game is still one of the most popular online games in the world, for good reason.
    Why it could suck: South Koreans will murder us online. Starcraft is for nerds.
  • Madworld (Wii)


    Why we want it: Because it's sort of like the video game version of The Running Man (1987) with curious, trichrome graphics.
    Why it could suck: It's still too early to really get our hopes up. Black and White is so 1950s.
  • Summary: Gamepro polled its editorial team, scoured the internet, and given special attention to original efforts to develop the following list of 25 games, all of which has us giddy with the prospects. So with exception to unknown announcements, you can confidently count on these babies to be shown this year... and hopefully playable.

  • The Conduit (Wii)


    Why we want it: The shooter pushes Wii graphics to the limit and appears on par with that of an early Xbox 360 game. Wii owners appreciate third-party polish as much as Xbox 360 and PS3 owners.
    Why it could suck: Developer High Voltage Software has no pedigree. An insipid story (aliens invade earth... again).
  • LittleBigPlanet (PS3)


    Why we want it: Because it's dripping with Miyamoto-like style, imagination, and creativity and features some killer platformer levels to boot.
    Why it could suck: A lack of enemies and some user-generated levels from early previews have proven to be somewhat monotonous.
  • Fable II (Xbox 360)


    Why we want it: It's gorgeous, genuine, massive, and promises lots of consequential RPG elements.
    Why it could suck: Designer Peter Molyneux is kind of overrated.
  • Zelda 15 (Unofficial for Wii)


    Why we want it: It's Zelda, the original gangster of action/adventure games.
    Why it could suck: Because Miyamoto called Twilight Princess "the last Zelda game as (we) know it."
  • Untitled Hardcore Game(s) (Tentative for Wii)


    Why we want it: Because Nintendo has hyped at least one game on two different occasions (here and here) saying, "What we announce during E3 is gonna be fantastic. There's gonna be a big game for the holiday that hardcore gamers (and the expanded audience) will want."
    Why it could suck: Because a rumored "Donkey Kong" game, while good, would not be "fantastic."
  • Resident Evil 5 (Xbox 360, PS3)


    Why we want it: Because Resident Evil 4 was the best overall game released last generation, boasting immersive gameplay, clever combat, and ridiculously good-looking graphics.
    Why it could suck: Given the ethnocentric controversy, race relations could remain at embarrassingly low levels. Overblown story.
  • Halo Wars (Xbox 360)


    Why we want it: It's Halo, and Microsoft would be foolish to water down its most lucrative franchise, so expect healthy amounts of polish and relevance.
    Why it could suck: It's not a first-person shooter (Hi, real-time strategy). Bungie isn't making it.
  • Star Wars: The Force Unleashed (Wii, Xbox 360, PS3, DS, PSP, PS2)


    Why we want it: The chance to finally reenact Lightsaber duels using motion controls, ones that hopefully live up to expectations.
    Why it could suck: Because Star Wars games are hit or miss.
  • Resistance 2 (PS3)


    Why we want it: Insane amounts of enemies and a 300-foot ginormous boss.
    Why it could suck: The first game wasn't all that, compared to other, more memorable shooters.
  • Shadow of the Colossus 2 (Unofficial for PS3)


    Why we want it: Because Shadow of the Colossus was the best PS2 game ever. Perhaps better than most Zelda games, even.
    Why it could suck: Because killing even more towering Goliaths with no available side quests might get boring (but that's a stretch).
  • Fallout 3 (Xbox 360, PS3, PC)


    Why we want it: It's made by Bethesda, the action-RPG developer extraordinaire.
    Why it could suck: It's reported to have 500 different endings, and we're short on time as it is.
  • Beyond Good and Evil 2 (multiplatform)


    Why we want it: Despite its poor commercial success, Beyond Good and Evil was last generation's best hidden gem for action/adventure fans.
    Why it could suck: Realistic talking pigs look silly.
  • Spore (PC, Mac)


    Why we want it: It's gameplay scope is huge, letting players assume the role as unicellular organisms to that of an intelligent social creatures, and ultimately space exploration. It's coming this year.
    Why it could suck: Is it fun to play as amoebas?
  • God of War 3 (PS3)


    Why we want it: Because God of War 2 was the best hack-and-slash game of all time, no question. Its camera work is awesome, and the action is non-stop.
    Why it could suck: Founding designer David Jaffe became an indie developer after releasing God of War 2 and is no longer working on the series.
  • Final Fantasy XIII (Tentative for PS3)

    Why we want it: It's Final Fantasy.
    Why it could suck: Not everyone is as fanatical for Final Fantasy as others. Talk less, more gameplay.
  • Guitar Hero World Tour (Wii, Xbox 360, PS3, PS2)


    Why we want it: Because it's Rock Band on steroids, with better guitar tablature, more realistic drums, all wireless instruments, and a track creation mode for home-made covers and original recordings.
    Why it could suck: Because Guitar Hero 3 song downloads aren't transferable, but that's a minor gripe.
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