The Dishonored series - set in its world of baroque aesthetics, “Whalepunk” technology and simmering supernaturalism - has never struggled to find a following, nor widespread appraisal from critics. Regardless, after an initial outing that greatly exceeded commercial expectations and a follow-up that reportedly fell short, it feels like the fate of the franchise is a little bit up-in-the-air.
In the face of that, a pretty strong case could be made that now is the right time to to shake things up. Previous installments have owed just as much to fresh ideas as they have confident execution, and there’s a lot to respect about a developer willing to take their biggest franchise back to the drawing board.
Instead of that much-needed reinvention, however, we’re getting Dishonored: Death of the Outsider.
The third major installment in the franchise, Death of the Outsider is a first-person stealth-action game that sees former-sidekick and ex-assassin Billie Lurk step up to take center stage in a new adventure envisioned as a closing chapter to both the characters, settings and themes of the series to date.
Teaming up alongside her older, crankier, mentor Daud (a major character from the first Dishonored), Billie returns to the exotic coastal city of Karnaca out to infiltrate a sinister secret society and put an end to the enigmatic-but-familiar cosmic trickster known as “The Outsider”.