Unity's development platform will support Nintendo Wii U

Developers will be able to write games for the new console as well as other devices at the same time

Unity Technologies has joined forces with Nintendo to provide development tools which can be used to produce games for the upcoming Wii U console.

Unity's cross-platform development tools can be used to develop games for a multitude of different platforms, including smartphones, PCs and game consoles at the same time.

The agreement between the two companies will allow Nintendo to distribute Unity's development platform to its in-house, external, and third party licensee developers. Unity Technologies and Nintendo will also collaborate to create a Wii U add-on for Unity's standard tools

The two companies aren't new acquaintances: Unity's platform can already be used to develop games for the current Nintendo Wii.

The Unity development platform is available in a free standard version and a $1,500 Pro version, both of which users can expand with add-ons that port their games to iOS and Android, for example.

For now, Unity isn't saying what the Wii U add-on will cost, and isn't providing a more exact arrival date than 2013. Currently, add-ons cost $400 for a standard version and $1,500 for a Pro version.

The Wii U will go on sale in the U.S. on Nov. 18, and then in Europe on Nov. 30, Nintendo said at an event last week.

The most important addition to the new system is the Wii U GamePad. Along with buttons, the new controller also has a 6.2-inch touch screen, which can be used to add more information to the gameplay. The unit has a built-in accelerometer a gyro and NFC, as well.

The console will come in a basic version with 8GB of internal memory that will cost US$299.99, and a premium version with 32GB of memory for $349.99.

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Mikael Ricknäs

IDG News Service
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