107 games: GamePro's 2008 fall preview guide!

There are a heaping ton of great games to talk about, 107 to be exact!

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#36: Resident Evil 5

2009: PS3, Xbox 360, PC Set in a small African village, former special ops agent Chris Redfield finds again himself in a sticky situation. Strapped with bulging biceps and a machete, Chris is outnumbered by more onscreen zombies than any other game in the series. They're more relentless, too, charging Chris with blades, pipes, and wrenches, grabbing and biting at his shoulders if they can get close enough. Constantly wrestling with his vile adversaries (which are Las Plagas victims a la RE4), Resident Evil 5 looks to be the most intense and uncomfortably graphic Resident Evil yet.

POINT 1: No Place to Survive There is literally no place to survive the horror in Resident Evil 5. You're able to barricade Chris indoors just like in RE4, pushing cabinets and tables in front of doorways to stall the weaker "infected," but bigger "boss zombies" will demolish your efforts in a single blow. For instance, one hulking foe in particular is a girthy executioner who wields a massive mace-axe capable of killing Chris in one swipe.

POINT 2: Real Fire and Electricity On a visual level, the fire effects in Resident Evil 5 are a striking feature. If you're a fan of the incendiary grenades from RE4, you're going to pyro your pants when you see zombies light up in RE5. The same goes for the electricity effects. You can shoot telephone pole conductors, which fall to the ground and emit an electric-shock wave. Incendiary or electricity, either way you're going to end up with burnt zombie toast.

POINT 3: Unsolved Mysteries "There are lots of elements and enemies you haven't seen yet," teases co-producer Jun Takeuchi. For instance, co-op was merely a rumor up until the E3 confirmation. You and a friend will now be able to romp through the infected villages of Africa together as Chris and new partner Shiva. Of course, there's still the looming suspicion surrounding Sherry Birkin last seen in RE2.

#35: Resistance 2

November: PlayStation 3 Resistance 2 hits the PlayStation 3 this November, and with it, one of the biggest, most ambitious first-person shooters ever devised. Here is Resistance 2 -- by the numbers.

• 1) Two campaign modes. Resistance 2 includes two separate Campaign modes, each with its own storyline. The Campaign mode is an epic single-player experience based around the exploits of half-Chimera, half-human Lt. Nathan Hale as he seeks to liberate Chicago and San Francisco from the Chimera invaders. But there's a second campaign, too, in the...

• 2) 8-player online Cooperative mode. This entirely separate storyline allows you and seven buddies to play as Medics, Soldiers, and Special Ops in massive online battles. Each character class has special powers, such as the Soldier's energy shield or the Medic's healing rays, which can help protect your team from the...

• 3) Scores of enemies. Resistance 2's Cooperative mode overwhelms eight players with Starship Trooper-style Chimera onslaughts, and you'll have to work as a team to thin the crowds. As you vanquish boss monsters, you'll earn Chimera artifacts that will unlock new equipment and outfits. But to earn all the secret upgrades, you've got to play the...

• 4) 60-player online Competitive mode. Surprisingly, 60-player online matches aren't as chaotic as they sound. To keep big matches manageable, Resistance 2 splits each team into a handful of smaller squads; these squads them go off to accomplish team objectives. But these numbers are nothing compared to the biggest surprise in Resistance 2...

• 5) A 300-foot boss monster. The Leviathan lurks in Chimera-occupied Chicago, and it's so big it blocks out the sun. To overcome this titan, you'll need to fire LAARK rockets down its gullet as it prepares to devour you. But even that might not be enough.

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