Another key Pandemic game, in my mind, is the Star Wars: Battlefront series. So if LucasArts wanted to continue that series, they'd need to find another developer...
I think LucasArts may have already announced plans for a third Battlefront game, if I'm not mistaken. Same thing with Destroy all Humans: we had a lot of fun working on Battlefront 1 and 2, and we're excited to see how they carry forward the series.
How does it feel to be linked with BioWare, with Mass Effect having so much buzz?
Are you kidding? We love our partners at BioWare -- they rock! We are so excited about Mass Effect, and we are so humbled in some ways by the amazing storytelling work that they do - it's really incredible. We have gained a lot by our partnership [with BioWare] over the last few years. And this change with EA doesn't change that at all; both BioWare and Pandemic have independent brands, so we'll continue to be associated through our partnership with EA. It's just going to be more of the same, only now, we get to work with a much wider family of developers.
Will EA's technological skills and resources give you more know-how when it comes to making multi-console ports?
Well, multi-console has been a part of Pandemic's history. We like to tailor the content to each of the strengths of the different consoles. One of the many exciting things about a partnership with EA is their experience and muscle in distribution and publishing...that might seem boring to consumers, but that actually allows us to reach consumers in a more broad and efficient way than we could before. So that's great.