- 1975: Atari PONG
- 1976: Fairchild Channel F
- 1977: Atari VCS/Atari 2600
- 1982: Milton Bradley Vectrex, Coleco ColecoVision, Atari 5200
- 1983-1985: Magnavox Odyssey 3 Command Centre, Sega SG-1000 Mk II
- 1985: Nintendo Entertainment System
- 1986-1987: Sega Master System, Atari 7800, Atari 2600 Jr
- 1988-1989: NEC TurboGrafx-16, Sega Genesis
- 1990-1991: SNK Neo Geo, Nintendo Super NES, Philips CD-i
- 1992-1993: TTi TurboDuo, Amiga CD32, 3DO Interactive Multiplayer, Atari Jaguar
- 1995: Sega Saturn, Sony PlayStation, Nintendo Virtual Boy
- 1996-1999: Nintendo 64, Sega Dreamcast
- 2000: Sony PlayStation 2
- 2001: Microsoft Xbox, Nintendo GameCube
- 2004-2005: SSD Company XavixXport, Microsoft Xbox 360
- 2006: Nintendo Wii, Sony PlayStation 3
The first piece of tech gear that I could call my own wasn't a computer; it was a game console--an original Sega Master System. I remember it, and the often-cheesy marketing that so appealed to my eight-year-old-self, as fondly as I do my first kiss (sorry Kathryn from fourth grade). Inspired by these childhood recollections, I've compiled a list of classic console commercials spanning three decades.
But first, some ground rules: I've included only consoles, not gaming PCs, in my coverage. And I've focused on advertisements for the consoles themselves. Sure, some classic ads for various games have hit our screens over the years, but the focus here is on the hardware.
Though you'll find plenty of cringe-worthy moments, I couldn't locate an ad for every unit I had in mind. Most notably, I couldn't find ads for the original Magnavox Odyssey, the Coleco Telstar, the RCA Studio II, the Emerson Arcadia 2001, the Amstrad GX4000, the World of Wonder Action Max, the Bandai PiPPiN @World, or the C64GS (a console version of the Commodore 64 computer). To spice things up a little, I threw in a few obscure Japanese consoles and commercials, and some European ones, too. Also, keep in mind, that not all of these consoles were released in Australia. However, since this is a history of video game consoles, it tends to follow the American market as that was where the popularity in gaming occurred that directly affected our market over here.
Finally, because it's hard to pinpoint exactly when each commercial originally aired, I've used the console's year of release as the time frame. Let the games begin!