<h2>[[artnid:327292|DJ Hero]] (Xbox 360, PS3, Wii)</h2><br><br>
For years now, the Guitar Hero franchise has been trotting out the same tired old concept via a roster of diminishing tracks. With each new release, the pool of prospective songs becomes smaller and smaller, until we're left with the likes of Counting Crows and (hnnngh) Taylor Swift. Call us ageing hippies if you must, but the Guitar Hero series used to be about real music. Now, it's just another platform for vapid, plastic pop.
Clearly, a shake-up was in order; and that's exactly what DJ Hero delivered last year. The game's October launch brought about the sort of changes that critics had been clamouring for: namely, a markedly different play style, an all-new controller, and a radically different approach to music in the form of novel mash-ups and remixes. More to the point, it was a hell of a lot of fun.
Activision claims DJ Hero was the [[xref:333060|top grossing new IP of 2009]], but that's a bit of an empty boast. (What was it up against exactly? Scribblenauts?) Meanwhile, business analysts have [[xref:http://www.joystiq.com/2009/11/03/dj-hero-sales-modest-analyst-says-activision-refuses-to-comm/|reported modest sales]]. If the game's slashed RRP is anything to go by, we reckon the analysts must have the right of it. With any luck, DJ Hero 2 will be a bigger hit. It's either that, or Guitar Hero: The Jonas Bros. Start screaming now. <br><br><i>Follow GamePro Australia on Twitter: [[xref:http://twitter.com/GameProAu|@GameProAu|Twitter: GamePro Australia]]</i>