The 20 most innovative games ever made

20 titles that changed video gaming forever

#15: Warcraft: Orcs & Humans

Platform: PC

Year: 1994

Original review score: Not Reviewed

Though Dune II technically set the modern real-time strategy (RTS) genre into motion, it was Blizzard Entertainment's Warcraft: Orcs & Humans that turned a fringe game style into an international sensation.

Why It Was Innovative:

Warcraft's original website says it best: "Set in the mythic kingdom of Azeroth, players are given the task of maintaining a thriving economy while building a war machine with which to destroy the enemy." Warcraft built upon this simple premise by embracing use of the mouse with an intuitive graphical user interface. Warcraft played a key role in popularizing the mouse, which was soon to become the signature controller of all PC games to come. Blizzard Entertainment capitalized on Warcraft's success with more trend-setting sequels and spinoffs, most notably 1998's seminal Starcraft. Though RTS games aren't quite a mainstream phenomenon in the United States, they enjoy an enormous international following, particularly in the Far East.

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  • C64 Gamer

    This list is terrible. I can think of games that really brought forward these "innovations" long before the games in this stupid list.

  • Tero

    ANY online game has a number of players that 'outnumbers some European countries': Vatican, Liechtenstein, Andorra and Monaco being some European countries.

  • Hank

    The Godfather the put sandboxes and 3D on the map is not even on this list. Wich made all these game even possible in the first place. Also missing half life and several other games that really saved the game industry after ET.

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