The best games of 2010

We shortlist the best video games and gaming gadgets of the year

2010 was a huge year for gaming - arguably the biggest in recent memory. In addition to the hoopla surrounding motion-control, there was a dizzying array of great titles vying for gamers' attention. Mass Effect 2, Red Dead Redemption, Starcraft 2, Fallout: New Vegas, Bioshock 2, God of War III, Halo Reach, Mario Galaxy 2: the list goes on and on. It was also a year filled with a few surprises, including PlayStation Move not sucking, Bad Company 2 being a better game than Call of Duty: Black Ops, the iPod dominating as a handheld games device and Gran Turismo 5 finally arriving at the tail-end of the year.

In the following slideshow, we pay tribute to our personal favourite games of 2010, with supporting links to our original reviews. Mark our words: many of the games listed in this feature are destined to go down as all-time classics. But enough of our mindless gushing: let's take a look back at the year's best games.

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Ubisoft Splinter Cell: Conviction

Splinter Cell: Conviction's troubled development did not bode well for gamers eagerly awaiting Sam Fisher's next adventure. Ubisoft Montreal went back to the drawing board late in the development cycle, bringing on a new creative director and scrapping years of work in favour of a bold new direction. That Conviction succeeds on so many levels is a testament to the studio's skill as well as an affirmation of the franchise's appeal. While it deviates from the established stealth tropes that made the first few titles so successful, Conviction opens the door to an exciting new chapter in the saga of Sam Fisher.

  • Review Date:
  • Reviewer:
  • Manufacturer:
  • 15th April, 2010
  • Xav de Matos
  • Ubisoft
  • Rating:
  • Price:
  • Pros:
  • A satisfying conclusion to Sam Fisher's saga, improves upon the franchise's shooting mechanics in almost every tangible way, co-op and multiplayer modes feel like "classic" Splinter Cell
  • Cons:
  • Enemy AI runs on predetermined paths unless interrupted, NPC chatter can get repetitive, single-player may be too much of a departure from the series for some fans

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