Ubisoft Tom Clancy's EndWar
A game of constant give and take, action and reaction.
- Extremely engaging, non-wonky strategic battles, units persist across battles
- Overarching story feels underplayed, occasional confusion around campaign rules
EndWar is tense, fast-paced and deeply complex while maintaining a very logical and simple set of rules throughout. It's hard to imagine anyone ever making a better strategy game for the Xbox 360 and PS3.
Price$ 109.95 (AUD)
Best Deals (Selling at 1 store)
End War is a strategic variant of multiplayer Call of Duty 4 or Counter-Strike. It's a game of constant give and take, action and reaction, and deliciously rewarding upgrades in between battles. Better still, the game's built-in voice recognition system takes it to a whole new level of gaming.
The premise of End War is quite simple: In the near future, the world goes absolutely nuts as a result of missile defence systems, oil shortages and rekindled aggression between Russia and a United Europe. The Russians sabotage the launch of a groundbreaking U.S. satellite and frame Europe, which sparks a cross Atlantic war. In turn Europe attacks Russia, and Russia attacks America. Can you say 'World War III'?
Plausible apocalyptic scenario aside, End War's main draw is its innovative voice-command system. I have to confess that I loathe the notion of playing games with a mic-headset on, but that has changed thanks to End War. To issue orders, you hold down the right trigger and identify the unit, issue a command, and then state a location. Something like, "Unit 4, Attack Hostile 2," or "Calling All Gunships, Move to Bravo", or "Unit 5, Secure Lima". If you listen carefully, the unit's replay back to you will indicate how capable they are of performing the task. The only trouble I ever had with voice recognition is that it kept confusing my "Unit 5" with "Unit 4", which resulted in a few awkward moments.
The system works great and I was able to master the new interface right from the get-go. The beauty of the voice command system is also readily apparent right away. The ability to deploy tanks, secure enemy bases, and command three or four different attacks almost simultaneously allows for a much faster and more intense battle experience. Smart tactics now count for as much as having a fast trigger finger, which in many ways, is not that different from games like Counter Strike or Ghost Recon.
If I have any complaints about End War, it's that at times, fighting World War III feels overly subtle. I realise this is a weird sentiment-after all, we're talking about a conflict on a global scale-but I never got that "We're fighting for the fate of the free/communist world!" feeling, which was a bummer.
Word Of Mouf
Regardless, I learned a long time ago that one of the surest ways to differentiate a good game from a bad game is my level of desire to keep coming back to play, both during and after the review period.
Join the Good Gear Guide newsletter!
Most Popular Reviews
- 1 Motorola Moto X (2nd Gen) review: Raising the bar
- 2 Xiaomi Mi4 review: Xiaomi's best yet
- 3 Samsung Galaxy Note Edge review: Lightly flawed, Undeniably special
- 4 Sony Xperia Z3 review: The no-frills flagship
- 5 Samsung's Galaxy Alpha review: A peek into the Galaxy S6
Best Deals on GoodGearGuide
Latest News Articles
- Computer simulation eases real-world Chinese traffic jams
- Link between NSA and Regin cyberespionage malware becomes clearer
- China signals censors will continue to crack down on VPN services
- Facebook, Instagram temporarily down in many countries
- Quantum bringing public cloud into virtual storage fold
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.