NIS America Soul Nomad and the World Eaters
Eating the world gives you bad gas
- Engaging characters and passable story line
- Poor graphics, weak battle mechanics
This game is not for the faint of heart and should be reserved for those that enjoy repetitive battles and watching badly built sprites bumble across their television screen.
Price$ 69.95 (AUD)
Best Deals (Selling at 2 stores)
I play a lot of RPG titles but Soul Nomad takes the prize for having the zaniest lines of dialogue I've ever encountered. "She just makes me want to punch kittens," "Why can't you get that through your thick bovine skull," and "who can compare to my indestructible ass," are just some of the more eloquent utterances you'll encounter.
But in the end, all of the witty banter in the world can't save Soul Nomad from it's poor graphics and terrible gameplay.
The young hero of our story is, naturally, charged with saving the world. He is given a sword that has the soul of a demon god named Gig trapped inside of it, and once you touch it he merges his soul with yours, giving you the power to kill anything and everything. It's a nice twist on a tactical RPG, but I found myself wanting the game to end in five minutes because of it, because once you kill anything taking on the power of Gig, the game ends. You restart the game with all of your characters saved data so at times it is a wise choice to do this, but backtracking through the entire game is not particularly fun, particularly because of the game's weak and anemic tactical RPG system.
It's too bad because the characters' dialogue had me in hysterics, and it's the one thing that made me want to keep playing. I found myself caught in a loop of listening to character dialogue, moving around on the map, and fighting battles that had little to no depth. I rarely had to reorganise my troops or consider anything about the enemies when making decisions. When battles began the game went on autopilot, and if it weren't for my DS keeping me company, I might have gotten bored.
Creating troops and arranging them in battle formations is enjoyable, but not as robust as it could be. Building troops up is done through dominating other people's souls and arranging them in rooms. You can acquire different types of troops but the problem is that there aren't enough choices or any real customisation options. As a result, the units feel as stale and uninspired. What makes other tactical RPG games, like Final Fantasy Tactics, enjoyable is the complex character development, so it's a shame that Soul Nomad can't compete on that level.
Soul Nomad falls short on many levels and if it weren't for the antics and personality of Gig this game would be buried in the back yard with my Turbo Grafx-16.
Join the Good Gear Guide newsletter!
Most Popular Reviews
- 1 Sony Xperia Z5 Premium review: Is the world ready for a 4K phone?
- 2 Mazda MX-5 (2016) review: Absolute driving purity
- 3 Sony 75-inch UHD TV (X9400C) review: Sony and Android are a winning duo
- 4 LG 55EG960T OLED UHD TV
- 5 Panasonic Viera UHD TV review: good hardware, fragmented software
Best Deals on Good Gear Guide
Latest News Articles
- Film Victoria backs women in gaming with new fellowships
- Nintendo kicks off 2016 with new Zelda release and new 3DS
- Expensive gaming desktops and laptops thrive in slumping PC market
- The PS4 is the fastest selling console in Sony’s history
- Assassin's Creed Syndicate PC review impressions: This gorgeous, mostly smooth game is no Unity
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
- FTAxway API DeveloperNSW
- CCCisco Network EngineerNSW
- CCInformation ArchitectQLD
- CCSolution Architect - .NET TechnologiesNSW
- CCIT Performance Test AnalystACT
- CCSenior Change Analyst - Multiple RolesVIC
- CCSolutions ArchitectNSW
- CCBusiness AnalystQLD
- FTSenior .NET DeveloperVIC
- CCProject ManagerSA
- FT.NET Tech LeadVIC
- FTJunior Developer | C#, MVC & SQL | Class FinanceNSW
- CCContract System Analyst (MSSQL/.Net/Mobile App) 160122/SA/vhaAsia
- CCSolution Architect - .NET environmentACT
- CCJava Developer - IOSNSW
- CCOracle Business Analyst / TrainerSA
- FTProject Manager | Permanent position | NV1 NV2 cleared | Defence | Great cultureACT
- CCContract Analyst Programmer (MS.Net/Visual Basic) 160129/AP/vtdAsia
- FTOracle System Integration Engineer - CANBERRASA
- CCIT Service Deliver & Improvement ManagerACT
- FTAnalyst: Business Intelligence & AnalyticsVIC
- CCWeb DeveloperNSW
- FTFraud AnalystVIC
- CCJava Development EngineerNSW
- CCIT Hadoop DevelopersQLD