Midway Mortal Kombat Armageddon
- Plenty of characters and modes to check out, fatalities are still fun.
- It's a lazy port with badly implemented controls.
Yet another uninspired 'Wii-make' that adds little to the PS2/Xbox original.
Price$ 99.95 (AUD)
Best Deals (Selling at 1 store)
In an attempt to find cross-console success, many companies are seeing fit to port their existing games over to the Wii and throw in a handful of Wii-centric features that naturally center around the Wii's unique control options.
None of those games have managed to bring any spectacular new dimensions to the table, excepting the stunning new price tags that are usually associated with a brand new game. Mortal Kombat: Armageddon for the Wii is no exception as the Wii-specific controls are fun for while, but quickly degenerate from thrilling to gimmicky.
If you played Armageddon the first time it was released around 6 months ago, you're familiar with all the Content this game has to offer. The 60+ characters, Konquest mode, Kart racing, and all the unlockable content from the crypt return in this Wii-make with the addition of Chameleon as a playable character being the only new addition. The original release was and still is an enjoyable fighting game, but it's extremely disappointing to see virtually nothing added to the package despite the ample time given to developers to come up with something new.
Equally disappointing are the Wii-specific controls. These are used only to control special moves such as Scorpion's spear and Sub-Zero's various freezing attacks, and the motions involved are relatively simple. You hold down the B-trigger while performing either a half circle, back and forth, or up and down movement. It's fun to play around for a while, and you'll probably have a good time exchanging special moves with a friend and watching the blood, gore, and fireworks fly.
Ultimately this feature becomes stale quickly as the motions aren't exactly immersive; wiggling the controller back and forth hardly evokes a mental image of throwing a spear into opponent's neck. They're not hard to pull off, but if executed sloppily, they won't work when you need them to, resulting in about the same failure rate as a standard controller. There is the option to play with a Wii classic or a Gamecube controller, which is what most hardcore MK players will likely end up doing as it does a better job of providing fluid and precise control. Executing special moves with the Wii-mote and then trying to unleash standard combos and throws feels very much like switching from playing one game to another.
It's early to call fighting games on the Wii a failed experiment, especially with a certain first party brawler on the way. Mortal Kombat Armageddon, however, has hit all the typical Wii-make pitfalls: it's a months old title with next to no new content, the Wii specific controls are gimmicky, and it comes with a 100 dollar price tag. If you own this title on another console you can skip this re-release, and for 100 bucks you can choose from a beefy list of better titles on the Wii.
Join the Good Gear Guide newsletter!
Most Popular Reviews
- 1 2016 Ford Mustang EcoBoost review
- 2 Review: TCL C1 series 4K TV
- 3 Sony 75-inch UHD TV (X9400C) review: Sony and Android are a winning duo
- 4 LG 55EG960T OLED UHD TV
- 5 Panasonic Viera UHD TV review: good hardware, fragmented software
Best Deals on Good Gear Guide
Latest News Articles
- Sea of Thieves is Rare's grog-drinking, accordion-playing, pirate silliness simulator
- Shadow Warrior 2 hands-on: Lo Wang gets even more wild with fast, furious 4-way action
- Xbox One keyboard and mouse support teased as PCs and consoles draw closer together
- Radeon RX 470 and RX 460 graphics cards intensify AMD's affordable gaming push
- After a slow start, Dell turns up the dial on Steam Machines
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
- FTIT Project Coordinator- Data Center Infrastructure backgroundNSW
- CCBusiness Analyst - Asset ManagementNSW
- CCSAP BASIS ConsultantVIC
- FTLead Tableau Reporting ConsultantNSW
- CCRuby on Rails DeveloperNSW
- CCField Network Engineer - GSM Networks.VIC
- FTProject CoordinatorQLD
- FTAutomation Test Engineer | C#/.Net focusNSW
- CCSoftware Biomedical Solutions ArchitectSA
- CCLead Solution Analyst - BMC Remedy softwareVIC
- CCTechnology and Security ArchitectACT
- CCICT PreSales SpecialistVIC
- CCSenior Applications SpecialistQLD
- CCTechnical Writer | Experimental military technology | NV1ACT
- FTSystems application support analystNSW
- FTSenior Manager Practice LeadNSW
- CCContract Analyst Programmer (Java/Oracle) 160603/AP/vmpAsia
- CCBusiness AnalystVIC
- FTSystems Analyst - ERPNSW
- CCSharepoint Developer | Air Force project | NV1 clearanceNSW
- FTNetwork EngineerNSW
- CCContract Analyst Programmer (JAVA/SQL) 160629/AP/793Asia
- CCInside Sales Specialist / Customer Service - TelecommunicationsNSW
- CCAnalyst Programmer - C# FocusNSW
- CCContract Analyst Programmer (J2EE/Oracle) 160704/AP/601Asia