Gamers know what to expect when it comes to fighting games: special moves, overtly sexualized characters, and fast paced combat are par for the genre.
- Tonnes of content, great character development, fun to play
- Source material may be unknown to most gamers
Packed full of great content (more than 250 missions, unlockable illustrations, movies, and character models) and supporting local wireless play, this is game that belongs on your PSP. Fate/Unlimited Codes may not be a household name yet, but just give it some time.
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But what makes a fighter truly memorable are its characters. If I throw out the names Sub-Zero, Chun-Li and Jigglypuff you know what franchises I'm referring to because they're hard to forget. That's what makes Fate/Unlimited Codes such as worthwhile fighting game: it commits to building the backstory of individual characters, making them more than just animated fighting puppets.
A New Challenger Appears
A port of an arcade and PS2 game released only in Japan, Codes follows the journey of 7 Masters and 7 Servants, all vying for the highly coveted wish granting Holy Grail. In order to capture the cup, gamers must fight their way through a series of weapons-based battles. Combat is a breeze to pick up, and with three different modes for gamers to learn from (Practice, Mission, and Tutorial), you can tell developer Cavia wants this to be a fighter anyone can master.
Complimenting the controls are the visually stunning character models and animations. The action is swift, dynamic, and incredibly detailed; the game looks so good I would often forget that I was playing on my small PSP screen. And for those of you who like your badass chicks curvy, you'll see more bounce in this game than in a bowl of Jell-o.
You Gotta Fight...
But what truly makes Codes unique is its attention to its characters, not just in their appearance or fighting style but also in the development of their individual journeys. Unlike other fighting games, Codes has a strong backstory, thanks in part of it being based on a popular visual novel called Fate/stay night. Each character's backstory shines through and gives players a reason to root for or against certain fighters.
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First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
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My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
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