Bethesda Softworks Star Trek Legacy
Set phasers on fun
- Interesting story, robust multiplayer
- Steep learning curve, comatose voice-acting
For all its flaws, Legacy deserves recognition as a commendable and entertaining attempt at capturing the essence of Star Trek's grandiose combat.
Price$ 119.95 (AUD)
Trekkies are a rigid bunch. They know so much about the fictional universe of Star Trek — from how many photon torpedoes are fired during each episode of every series, to the exact location of every restroom on Deep Space Nine — that making the slightest deviation from lore is hard to get away with.
This makes it difficult for Star Trek games to please devoted fans, but is also what keeps the uninitiated far, far away. Unless you understand the minutiae of the series, Star Trek games can be unapproachably complex. The latest Star Trek game — Star Trek: Legacy — is certainly no different.
The premise sounds like a Trekkie's wet dream: command and control over 60 different starships from four different races, all spanning the Star Trek universe from Enterprise to The Next Generation and beyond. The ships look like they're straight out of their respective shows and movies, and all of the captains lend their voices to the game. Though the story about a Vulcan scientist who discovers the Borg during the beginning of the Federation runs the risk of becoming contrived, it still retains a distinct Star Trek feel to it.
In its attempt at multi-ship space combat, Legacy definitely succeeds in channelling the spirit of Star Trek fleet battles. We're talking slower, more deliberate combat rather than the quick, twitchy dogfights of a flight-simulator. And unlike the horribly buggy and incomplete PC version, the controls on the Xbox 360 feel more natural and approachable.
But back the tribble-truck up. Even with the streamlined controls, there's a steep learning curve to figuring out and remembering the placement and button combinations for all the moves required for playing. And despite all of the shiny graphics, some of the destructible effects in the game look amateurish. There are other nagging issues like comatose voice-acting by most of the cast — Scott Bakula especially sounds like he was reading his lines at gunpoint. Also, the save system does not fit the lengthy missions you'll face later in the game.
Does this make the game horrible? No, not by a long shot. Legacy is fun despite these nagging issues if only by virtue of giving you the ability to control a task force of slick-looking futuristic starships all over the galaxy. And with an interesting story that spans the entirety of the Star Trek timeline and a fairly robust multiplayer, there's plenty of incentive to play.
Most Popular Reviews
- 1 Samsung Galaxy Tab S (10.5) 4G review
- 2 Nokia Lumia 930 review
- 3 Asus G550JK gaming notebook
- 4 Fetch TV set-top box
- 5 Dell Inspiron 15 5547 laptop
Best Deals on GoodGearGuide
Latest News Articles
- OnBeep developing walkie-talkie type wearable for mobile devices
- Samsung builds custom Galaxy Tab 4 Nook tablet with Barnes & Noble
- Tablets with voice calling functions take off in Asia
- Samsung to lure buyers for its smart TVs with new games, Skype group calls
- Twitter to remove images of deceased upon request
GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.