Activision Spider-Man: Web of Shadows
Does whatever a spider can.
- Phenomenal combat system, intense boss battles, appropriately deep and long
- Erratic, disorienting camera, regular technical glitches halt the action, starts off extremely slow, graphical mixed bag
Awesome action makes up for several shortcomings including a spastic camera and random technical glitches. Web of Shadows delivers the best combat system of any Spider-Man game to date and intense boss battles to go with it. An imperfect effort, but an entertaining one nonetheless
Price$ 89.95 (AUD)
Dart past a couple panels when flipping through a comic book and you're not likely miss much. Even if there's a page torn out, you can still get through it without much trouble. You might miss out on a minor plot point or get left out of some nuances, but that doesn't make the experience any less enjoyable. A great comic combines stunning artwork with cool characters and an intriguing plot--it's a sum greater than the parts. That's the spin on Spidey's newest adventure. Web of Shadows is fantastic fun even though a few pages have been disappointingly left out.
With Great Power Comes Great Ass-Kicking
Web of Shadows breaks down into three acts, the first of which moves pretty slow. You slip into Spidey's suit as gang tensions reach an all-time high, prompting you to work with Luke Cage to quell the conflict. For several hours you'll square off against street thugs intended to introduce you to the game's wide-ranging combat system and movement mechanics. It isn't until you move to the second act when you begin to face a legion of symbiote foes and super-powered bosses that the game really hits its stride.
Fighting these enemies requires an intimate understanding of the controls and wielding Spidey's arsenal of moves to great effect, which explains the slow, instructive start. Beyond swinging through the crowded streets of Manhattan, you're able to engage in fisticuffs on the ground, midair, and even vertically on walls. All of this occurs seamlessly--you can punch a symbiote toward a building, then take it to task with a wall combo, and finish the sucker off with an aerial blow. It's fast, incredibly stylish, and totally fun. Things get worked up into a greater frenzy when facing bosses that run the gamut from deranged superhero to super-charged villain. These are some killer boss battles and they do much to save Web of Shadows from a slate of shortcomings.
Too Buggy to be an Arachnid
Chief among the game's flaws are crippling bugs that either force you to restart a mission or reset the console. They're completely random and utterly annoying. Having to restart an entire mission because the enemy you have to defeat gets stuck in a wall is frustrating. At least you have the ability to reset your console whenever you hit one of these glitches. Facing the erratic camera, however, is something you just have to deal with. No solution here--the camera takes on bizarre angles when swinging through the city and climbing walls. You learn to predict the camera's behaviour when climbing up walls, for example; yet, it frequently sticks to those angles even after you've stopped clambering up walls. The camera often takes on odd perspectives that hinder your view, which in turn makes it difficult to navigate the city and fight enemies. Holding down the left trigger/L2 button allows you to lock onto a target, but that can complicate matters more than help them in some situations.
The inconsistency that rocks the camera can also be observed in the visuals, which take on an uneven quality. Characters look fantastic and there are a number of impressive scenes, particularly in the later half of the game. That comes at the cost of a smooth performance, though. Later stages that pack the screen with hordes of symbiotes or loads of special effects cause the game to stutter significantly. By the time you reach those points in the game, though, you'll have fallen in love with the combat system. Spidey's adventure gets entangled in a number of silly issues, but the action is so satisfying that you're likely to skim over them just as you would those few panels in a comic book.
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GGG Evaluation Team
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
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My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.
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