NBA 2K10 continues its legacy of dominance! 2K Sports delivers one of the finest basketball experiences since the glory days of the Dreamcast.
- Stunning player models, shooting and dribbling animations even more fluid and realistic, arena atmosphere is immersive, Association mode is deeper with D-league and custom draft classes, every mode is playable online with friends
- Frame rate is worse than NBA 2K9 at times and may be unbearable for some, My Player mode is full of glitches and may be too difficult or time consuming for some, "Crew" games lag badly
I'm not a big fan of basketball, mostly because I'd have to root for the Golden State Warriors, who are just terrible in every way. But if you like basketball, it looks like you can't go wrong with NBA 2k10. It's even got the Black Mamba on the cover!
Price$ 99.95 (AUD)
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Marv Albert: The confetti has fallen and the champagne has been sprayed, Kobe Bryant has done it, and this time without the help of Shaquille O'Neal!
Bryant's seven-year quest for another NBA Championship is over; he has finally stepped out of his former teammate's enormous shadow to claim his fourth ring, and boy did he do it with style.
30 points, six rebounds, five assists and four blocks in a resounding 99-86 win here in Game 5 to put down the Orlando Magic once and for all. We take you now live to the post-game, and I guess post-season press conference already in progress.
PR Handler: ... Mr. Bryant is taking questions next and then we'll wrap up with Coach Jackson.
Over eager member of the press 1: Mr. Bryant, Mr. Bryant! Can you describe for us what your feeling right now? How does it feel to be on the cover all across the world?
Kobe Bryant: Well, I have to say, it's pretty incredible. I've had dreams of this moment all season, but I never thought about winning the Finals' MVP, or being on the front page of all the newspapers. When I start thinking about all that I'm ...
OEMOTP1: No, Mr. Bryant, I mean on the cover of NBA 2K10. How does THAT feel?
Kobe Bryant: ... Oh ... well, that feels great, too. I'm a gamer. When I'm not in the gym working on my real game, I'm at home working on my virtual one so I can keep those youngsters like Derek Rose in line. NBA 2K9 was tight, no one, including me, thought 2K Sports could develop a better game, but they have, so when 2K Sports approached me about being the cover star for NBA 2K10 it was a no-brainer.
OEMOTP2: Kobe, can you tell us a little bit about this year's game? There must be some specific reasons why you think NBA 2K10 is better than last year's game?
Kobe Bryant: Sure. An obvious first reason is that I, along with almost every other player, have been completely remodeled and look unbelievably realistic close up. On top of that, you've got what 2K Sports dubs "Signature Play." What that means is that my shooting and dribbling styles have been captured perfectly, along with my emotion. Now when I cut through the lane and throw down a nasty dunk, I'll probably flex my muscles and yell in excitement, and you'll get to see all of that. Trust me, it goes a long way to making me, and every other player feel authentic and play uniquely. Another immediately noticeable aspect of this game that can't be overlooked is the arena atmosphere. I've played in some heated arenas and let me tell you, there's nothing quite like draining a three-pointer in Ray Allen's face when the whole crowd is chanting "Beat LA." The ensuing silence is priceless and 2K Sports has captured that perfectly as well. Oh, and the rim rattling dunks sound like rim rattling dunks this year.
OEMOTP3: Kobe, we got our hands on Draft Combine last month, can you tell us about the new My Player mode?
Kobe Bryant: It plays like most new modes in sports games do; it succeeds in some areas and fails in others. The goal is to create a player - or import yours from Draft Combine - and then take him through the summer circuit, survive training camp and hopefully at least make it on to an NBA team's bench to start the '09-'10 season. Making it into the NBA isn't a cake walk; not everyone can trot out of high school and into the pros and win four championships. No, most players have to grind it out and suffer through the growing pains and that's what My Player mode is all about. The mode is difficult, yet realistic, but almost to a fault. One thing video games are good for is to escape reality and achieve greatness when otherwise not possible. But every game in My Player mode firmly reminds you that you're not as good as yours truly, and developing your player doesn't happen over night. I've logged about 15 hours in this mode and my virtual Kobe isn't even a 55 overall yet. All-in-all though, I think My Player mode will appeal to a new fanbase, one with more patience, and one looking for a more RPG-style of play.
OEMOTP4: Mr. Bryant, what about the die-hard fans looking forward to the Association mode? Please tell me there's something new for them.
Kobe Bryant: You bet there is. 2K Sports has added the NBA's developmental league into the game which offers an entirely new angle to free agency. While personally I've never stepped onto one of these "D-league" courts, think of it as the minor leagues of basketball, where you'll get to sign players with proven potential. All of this, of course, is on top of the usual free agency and trade features, which I must say, have been improved as well. I've played through four seasons already and noticed an increase in the frequency of CPU trade offers, so expect to be faced with some pretty tempting offers involving draft picks and star players every couple of weeks or so. Another new feature is the ability to create draft classes entirely from scratch. At the beginning of each season you'll be asked if you'd like to create the next draft class, auto-generate it, or download a different fan-made one from 2K Share.
Kobe Bryant: A year ago I would have told you no, and not because I was crying myself to sleep after we lost, but because it wasn't possible. This year, you can. In fact, you can play with up to 10 of your friends at the same time. Full 5 on 5 games played entirely on Xbox Live is finally a reality, and so is the annoying lag that comes with it. I wouldn't be a responsible cover star if I wasn't honest; don't buy NBA 2K10 to play with your "Crews," you'll be disappointed. But, if you're looking to hop aboard the same team and play through an Association with your friend across the country, you can now do that - and with much less lag than in a full 5 on 5.
PR Handler: Last question.
OEMOTP6: So there's nothing wrong with the game?
Kobe Bryant: With my game? No, it's flawless; let's face it, I'm the man.
OEMOTP6: I mean with NBA 2K10...
Kobe Bryant: Everyone's so damn overly eager. Lighten up buddy, I know what you meant and yeah, the game isn't perfect. I tried to be the voice of the fans and tell the development team how badly they needed to rid this year's game of all frame rate issues, but I think it's actually gotten worse. I know I said the online lag was bad, but playing offline can be troublesome as well. I'm an MVP, not a game developer, but I think all the added attention they gave my tremendous-looking virtual counterpart may have slowed the gameplay even more. It's especially noticeable during foul shots and when a lot of players are jumping for a rebound. The frame rate issue may prove too frustrating for some gamers, but the true NBA fans will suffer through it when faced with alternative simulation games out there.
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