The history of Metroid

In light of Metroid: Other M's release on Wii, we take a look back at the entire run of Nintendo's Metroid franchise, from the 1987 original on NES to now.

6_216302-9

2004

Metroid: Zero Mission - Game Boy Advance

GameRankings Score: 89.89%

A remake of the original Metroid, Zero Mission retells the story of Samus and her first encounter with Mother Brain and the Space Pirates, this time with new graphics and revamped gameplay on the Game Boy Advance. Rebuilt with the same engine used to develop Metroid: Fusion, Zero Mission adds upon the original game's level structure with new bosses, items, and scenarios to play.

7_216302-9

2004

Metroid Prime 2: Echoes - GameCube

GameRankings Score: 92.08%

Thanks largely to the success of Metroid Prime, Nintendo's Retro Studios was now free to create new art, effects, and features for the sequel, Metroid Prime 2: Echoes. Introducing a new villain to the series, Dark Samus, Metroid Prime 2 takes place on Planet Aether. The world's overrun by Ing, creatures that exist in the dark dimension of Aether, who prey on the original inhabits of the world, the Luminoth. As Aether becomes embroiled in a war between to the two races, the Galactic Federation is caught in the crossfire when the Space Pirates get involved for their own purposes. Samus Aran is soon sent in to investigate, and must carefully navigate between Light Aether and Dark Aether.

8_216302-9

2005

Metroid Prime Pinball - DS

GameRankings Score: 80.14%

As a spin-off game not chronologically considered part of the series canon, Metroid Prime Pinball is more of an experiment for the Nintendo DS by Fuse Games, a developer that previously worked on Mario Pinball Land. Using Samus' Morph Ball ability as a starting point, this game restructures Metroid Prime into a pinball game, using the DS design and touch-screen to add various elements to the pinball mechanics. Not only can players navigate the board for points, but Samus can wall jump and fire weapons while battling enemies that pop up sporadically throughout the game.

9_216302-9

2006

Metroid Prime Hunters - DS

GameRankings Score: 84.23%

Initially appearing as a pack-in demo for the DS titled "First Hunt," the full version of Metroid Prime Hunters became available in 2006, detailing another one of Samus' missions from the Galactic Federation. Taking place in the Alimbic Solar System, Metroid Prime Hunters pits Samus against a handful of other bounty hunters looking for a mysterious power that belongs to the Alimbic race. Metroid Prime Hunters is notable for re-purposing the gameplay style of Metroid Prime into a portable single-player experience, while also providing extensive multiplayer that supports voice chat and computer-controlled stand-in opponents.

10_216302-9

2007

Metroid Prime 3: Corruption - Wii

GameRankings Score: 90.16%

Wrapping up the Metroid Prime series, Corruption makes extensive use of the Nintendo Wii's motion controls to add even more elements to Samus Aran's arsenal. Using the Wii Remote, players can lock-on to objects, aim weapons, and shoot enemies as if using their own Arm Cannon. Reviewers and critics praised Metroid Prime 3 for its use of the Wii's controls, with particular note also geared towards the graphical quality and overall story.

11_216302-9

2009

Metroid Prime Trilogy - Wii

GameRankings Score: 92.27%

Metroid Prime and Metroid Prime 2: Echoes saw new life on the Nintendo Wii with Metroid Prime Trilogy, a three-game collection that adds motion controls to the first two games in the Prime series. Aside from incorporating the new control scheme into the former GameCube titles, Retro Studios also touched up Prime and Prime 2 with improved textures, graphics, and tweaked difficulty for boss encounters. Nintendo eventually put this collector's edition out of production, while Japan instead received the Prime and Echoes remakes as standalone games.

Tags Nintendogames

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McKinley Noble

GamePro

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