OpenGL 3.2 released at SIGGRAPH

The new revision of the graphics API standard adds quite a few new features
  • (PC World (US online))
  • — 05 August, 2009 06:34

At the SIGGRAPH graphics conference in New Orleans this week, the Khronos Group announced the release of OpenGL 3.2. The new revision of the graphics API standard, along with the accompanying OpenGL Shading Language 1.50, adds quite a few new features. The focus is on improving performance, providing options for better visual quality, and making porting from Direct3D easier. Highlights include:

In addition, Khronos has defined a set of five new ARB extensions that "enable the very latest graphics functionality introduced in the newest GPUs to be accessed through OpenGL." These extensions will be become part of the core of OpenGL in the future, after they have become widely adopted.

What about graphics vendor support? Well, NVIDIA has a beta driver available now, and AMD/ATI plans to have a driver supporting OpenGL 3.2 before the end of the year.

Follow Jason Cross on Twitter or visit his site.

Keep up with the latest tech news, reviews and previews by subscribing to the PC World newsletter.

Jason Cross

PC World (US online)
Topics: OpenGL, SIGGRAPH
Comments are now closed.

Best Deals on PCWorld

PC ComponentsView all »
Desktop PCsView all »
NotebooksView all »
Servers & StorageView all »
Software and ServicesView all »